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>> No.3315675 [View]
File: 316 KB, 1366x768, oceanlab4.jpg [View same] [iqdb] [saucenao] [google]
3315675

I got into Douk mapping back in the day just because you could DO a lot more with it than Quake.

Sure it wasn't really 3D, but there was transparent breakable glass, moving trains/vehicles, scripted explosions, rotating sectors for stuff like swinging doors, etc. etc.

For a mapper, BUILD was a dream come true. You could make almost any conceivable scenario in it. Quake was really austere and limited by comparison. You had water, you had moving brushes, you had togglable lights. That was close to the full extent of it.

>> No.2812845 [View]
File: 316 KB, 1366x768, oceanlab4.jpg [View same] [iqdb] [saucenao] [google]
2812845

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