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/vr/ - Retro Games

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>> No.2378828 [SPOILER]  [View]
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2378828

that's an interesting idea, but i'm almost positive that nobody would have done that because of the daunting scale of that task. you'd have really messy looking and playing scenarios before it got refined, and even then there'd be a good deal of algorithms required to make the scenarios play well, let alone look passable.

i think RCT2 had enough problems built in and OpenRCT has enough benchmarks to reach already for nobody to really want to deal with the logistics of that. you're welcome to try.

i can only imagine how it'd be if the scenario details were also randomly generated

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