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/vr/ - Retro Games

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>> No.3327985 [View]
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3327985

where are my specular highlights that change all over the fucking place when i move the view around

why does it look so polygonal is it not using the normal map

i just hit render to see if the speculars were fucked in the final and they didn't even exist

i had to draw so much of the light why is it like this

>>3327980
i feel like i was just damned to counting sand and the waves keep washing it away

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