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>> No.5803267 [View]
File: 304 KB, 1280x720, Screenshot_Doom_20190531_115024.png [View same] [iqdb] [saucenao] [google]
5803267

>>5803258
Bloom doesn't seem to tax my laptop much, but ambient occlusion does so noticeably, the framerate takes a real hit from that.

12gb memory for what it matters, but then, GzDoom's performance isn't always related to hardware, there's some bottlenecks inherent to the software.
I find the bloom rolls really well with dynamic lights and brightmaps.

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