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/vr/ - Retro Games

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>> No.5071085 [View]
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5071085

So why exactly did they fuck up the brick breaking in Mario 1&2LL? I played through 2 and 3, they seemed fine for the most part to me. I don't 100% agree on some graphic and music changes but the gameplay seemed fine if not identical to the originals.

Then there's Mario 1 and Lost Levels with the weird fucking brick breaking not working, did they not play test this or something? It's literally apparent within the first 10 seconds of play. Even the most casual of players will notice the difference immediately. Was it intentional?

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