[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games

Search:


View post   

>> No.10210470 [View]
File: 2.07 MB, 512x384, 1686100903554520.gif [View same] [iqdb] [saucenao] [google]
10210470

>>10210467

>> No.9962091 [View]
File: 2.07 MB, 512x384, wall o flesh.gif [View same] [iqdb] [saucenao] [google]
9962091

it's bad
>>9961740

>> No.9770092 [View]
File: 2.07 MB, 512x384, 1652698450314854.gif [View same] [iqdb] [saucenao] [google]
9770092

>>9770065

>> No.9293572 [View]
File: 2.07 MB, 512x384, The_Beatles.gif [View same] [iqdb] [saucenao] [google]
9293572

>>9291718
>live photo
>plays
>TV falls out and breaks
>mfw

>> No.8086945 [View]
File: 2.07 MB, 512x384, 7de154edc383ebf3d5c34c32169573b5b4bb71265758e5853602521777885f85.gif [View same] [iqdb] [saucenao] [google]
8086945

Okay, serious debate here. What episode of Doom is the best? On the front of objective level design, and level design alone, Romero fuckin' aced Knee Deep in the Dead. But I'm curious more about how everyone sees the other episodes.
For me, Episode 2 finds itself taking up a soft spot in my heart. The darker atmosphere, and the portrayals of hellish flesh grafting itself over man's technology is something that illicits a feeling of dread and fear that's comparable to that one level from Dusk where you go in a large grain thresher that was fed with people.

Navigation
View posts[+24][+48][+96]