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/vr/ - Retro Games

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>> No.4870832 [View]
File: 159 KB, 805x1024, silhouetteMirage_flyer.jpg [View same] [iqdb] [saucenao] [google]
4870832

I like it, even if the level design is uneven and holy moly it really fucking loves its text considering how much it dumps on you.

It's hard to remember what options to pick to get the different bosses on the Japanese version... At least I can access the special options right away instead of inexplicably beating the game five times like on the US saturn release. By that time you won't care about the cheats/debug.

I sometimes try to not cheese the game by using the hidden stores - its' easier to use your weapons on the Saturn ver. without having to have your ammo immediately drained.

>> No.3686531 [View]
File: 159 KB, 805x1024, silhouetteMirage_flyer.jpg [View same] [iqdb] [saucenao] [google]
3686531

>>3685354
you gotta be a fan if you own stretch panic and silpheed.

It is hard to find a lot of worthwhile moments in those games.

>the pic
I am glad I picked up the Saturn Silhouette Mirage. Although it is annoying that the game does not let you save (other than through an extremely convoluted and tedious way), at least I don't have to beat the game five times in a row to unlock all of its options and features, like the idiotic way Working Designs did when they tampered with the game. The secret option screen (XBZ+Start at the Treasure Logo) is good enough to fuck around and increase difficulty, unlock weapons, etc.

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