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/vr/ - Retro Games

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>> No.10459506 [View]
File: 2.74 MB, 494x416, ambfg.webm [View same] [iqdb] [saucenao] [google]
10459506

=== CURRENT PROJECTS ===
SUM TING /VR/Y WONG
https://desuarchive.org/vr/post/10413464
https://archive.org/details/shadow-warrior-mapping-kit

=== CURRENT RELEASES ===
AD MORTEM FINAL CUT (v1.5.6)
https://www.dropbox.com/scl/fi/3exnqm8nxg4gukhj10hcp?rlkey=r5nwzu32pfh2dtefpbjy2p49b
Ad Mortem Guns (DECORATE): https://files.catbox.moe/ihv4l4.zip

FORE/VR/ ALONE (beta 3)
https://files.catbox.moe/u9smv4.zip

=== WHEN IT'S DONE ===
A SERIOUS CASE OF /vr/
https://desuarchive.org/vr/post/9611406

VIOLENT RUMBLE 2
https://desuarchive.org/vr/post/9941720

=== NEWS ===
[11-28] Hell's Bane released
https://www.doomworld.com/forum/topic/136905

[11-28] Realm of Chaos - 25th Anniversary Edition
https://www.doomworld.com/forum/topic/125508

[11-24] iSpook/Spookysprouts has passed away in his sleep June of this year
>>10443323

[11-20] Headless Chicken maps are completed for SP
https://www.doomworld.com/forum/topic/128633

[11-20] Blood: Fresh Supply now includes the DOS version
https://store.steampowered.com/news/app/1010750/view/7425934518550758530

[11-18] Magikus 2: Dorakk's Revenge >>10425779
https://gofile.io/d/ehueQT

[11-17] Half-Life - 25th anniversary update
https://half-life.com/en/halflife25/

[11-12] Raze - updated to 1.8.1
https://forum.zdoom.org/viewtopic.php?t=78471

[11-12] Plasma - anon's wip 16-map MBF21 wad
https://files.catbox.moe/qwz8a2.wad

[11-10] Dominatrix (SiN sourceport) - v1 released
https://rohit.itch.io/dominatrix

[11-10] Wolf3D TC version 3.1
https://forum.zdoom.org/viewtopic.php?p=1247334#p1247334

[11-07] Cultist Rage - anon's map for MetaDoom
https://gofile.io/d/XB9p7G

[11-08] Voxels for software renderers (sample code by AJ Apted)
https://www.doomworld.com/forum/topic/141326/

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST

>> No.10450595 [View]
File: 2.74 MB, 494x416, AdMortem newbfg.webm [View same] [iqdb] [saucenao] [google]
10450595

>>10449616
>was going to start working on the new BFG replacement bmaps
>but everything is already perfect
Hell yeah. I could make a super faint glow for estaa0(the idle) and estax0(the pickup) just in case.
>these new SSG sprites
Sexy. I'll have some fun here.

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