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/vr/ - Retro Games

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>> No.4057113 [View]
File: 31 KB, 650x300, Tempest12.jpg [View same] [iqdb] [saucenao] [google]
4057113

>>4055946
So much this. Tempest 2000 and Tempest X had incredible thumping music.

>> No.3600281 [View]
File: 31 KB, 650x300, Tempest12.jpg [View same] [iqdb] [saucenao] [google]
3600281

>>3597475
That's factually untrue though. There's tons of innovation now, you just don't see it because you grew up with games in the 80's and 90's being new to you so they didn't look as derivative.

As someone who never really cared about the 2D platformers that followed in the wake of Super Mario's popularity (like Sonic) I found a lot of the big name games of the 80's and 90's boring and derivative.

Now let me make this very, very clear. That doesn't mean my taste is better than yours in any way, or you there's anything wrong with you thinking Sonic is awesome. It's just an illustration that different games are made for different people.

Anyone saying there's no variety in gaming these days can only make that claim if they ignore the incredible variety and creativity happening in "indie" games made by small teams of people.

As someone who grew to love gaming in the era when many games were made by small teams or even individuals, there is nothing bad at all about independent game design. And in terms of independent game design, from my perspective things are better now than they have ever been before. They're not perfect of course, but they've never been better.

>> No.2804226 [View]
File: 31 KB, 650x300, Tempest.jpg [View same] [iqdb] [saucenao] [google]
2804226

>>2803689
This should have been the first thing posted.

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