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>> No.6327065 [View]
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6327065

Here's an idea:
A universal Hurt Floor indicator minimod

Make all hurtfloors to spawn boiling bubble effects on the surface, same way Hexen/Heretic do with its lava. Make it inherit the color palette of the origin floor.

As another option - replace boil bubble splashes with rising particle smoke - performance impact of one particle being roughly 1/4 that of a sprite actor would allow to spawn more particles as a clearer indicator. Maybe make particle intensity depend on the hurt floor type.

This would solve the confusion between whether or not the particular texture in particular WAD a hurtfloor or not.

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