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>> No.9133416 [View]
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9133416

>>9125948
I see, thank you so much for the heads up! I recall when playing against the AI was downright removed when Links were introduced, due to the whole new complexity both them and MR4 added to Yu-Gi-Oh! at the time, and it felt like that AI would never resume its development and come back, it's so good to see I was completely wrong in that regard, I'll install it again at some point.

>>9128994
Indeed, sadly Panther Warrior comes from a time where a Lv. 4 with 2000ATK or more had to be given a set back, in this case a tribute, which made Gemini Elf the Lv. 4 with the highest ATK stat for the longest time. I'll admit it really is a shame though, Panther Warrior has an appealing design, but the card itself manages to be worse than both Dark Elf's and Jirai Gumo's LP cost.

>>9129490
In Eternal Duelist Soul you can run 2x Heavy Storm and 1x Harpie's Feather Duster, alongside 3x Mystical Space Typhoon and 3x Giant Trunade, so it's decent in that regard, I don't know about the World Championship ones though. Of course, for all of the cards I've mentioned you'll need to grind until you can get everything you want to run, which can take quite a few duels to do.

>>9132935
I find it interesting how one of the main issues with Yu-Gi-Oh! used to be that the most competitive cards on the main deck were just too generic, so pretty much all decks ran the exact same core. Nowadays with archetypes we don't have that issue anymore... but every since Synchros/Xyzs/Pendulums/Links the extra deck started having that same issue the main deck used to have.

>>9133341
I know what you mean, the grind in Yu-Gi-Oh! video games can take ages, it's especially bad early on, but even some later installments too. I'm with you on Master Duel, one thing that always bothered me was getting more that 3 copies of a card and not being able to trade that for currency or new cards, for something that I could actually use, this system should be the new standard.

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