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>> No.3956314 [View]
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3956314

How would one madman evoke the old HOM stylization in gzdoom in conjunction with the new HOM behavior?

It would be most useful to have the "render sky on wall without linehorizon" effect and the "strange bendy-warpy-foldy-shit" in conjunction

Pic very much related; so far it seems to be the best "deliberate hom"; mind not the far wolfendoor; I'll need to mask a small part of it; but I do like how as a result of no sidetexture+midtexture masking no side texture; it causes the floor to parralax into the HOM-Fireblu; which removes the HOM and just makes it look flat and not at all like a platform until you're actually on it.

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