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/vr/ - Retro Games

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>> No.6197497 [View]
File: 56 KB, 620x373, EQXf6jzXUAMn2iW.png [View same] [iqdb] [saucenao] [google]
6197497

>>6197496

Vagrant Story is a cornerstone of the PS1 era with its visuals alone, but it had the galls of featuring not only one of the most engrossing story-line in the medium, it did so with an extremely deep battle system and one of the best localization.
The story of Tactics Ogre and Final Fantasy Tactics by Matsuno were already lauded as some of the best stories in the medium: politics-heavy stories that were incredibly human in its depiction of social divide. Expectations were high for Vagrant Story.

Matsuno would dare go into heavy themes for games made for the mainstream. For example, Final Fantasy Tactics' themes were inspired by his experience in the workplace at Square. He figured that without social capital, you wouldn't succeed there despite your skill.

>> No.5951526 [View]
File: 56 KB, 620x373, Marxuno.png [View same] [iqdb] [saucenao] [google]
5951526

>Matsuno was inspired by the class struggle within Square itself when writing FFT

I wonder which Square Exec shot his sister with a crossbow

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