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/vr/ - Retro Games

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>> No.6548267 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
6548267

What's the best border to play LA with and why is it this one?

>> No.6403353 [DELETED]  [View]
File: 379 KB, 500x448, 1579315132341.gif [View same] [iqdb] [saucenao] [google]
6403353

I see alot of shitposting about CRTs and CRT shaders. However, where are the threads with LCDs and LCD shaders? Apart from retroarch shit, the emulators like bgb sameboy and m-vba dont have any nice lcd shaders. And the games were certainly designed with the particular lcd screen in mind.

>> No.6395678 [DELETED]  [View]
File: 379 KB, 500x448, sgbframe.gif [View same] [iqdb] [saucenao] [google]
6395678

post retro SOUL

>> No.6387689 [View]
File: 379 KB, 500x448, sgbframe.gif [View same] [iqdb] [saucenao] [google]
6387689

>> No.6140010 [View]
File: 379 KB, 500x448, sgbframe.gif [View same] [iqdb] [saucenao] [google]
6140010

>>6139998
>The regular borders suuuuck.
Imagine not getting max-comfy with this one.

>> No.5980168 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
5980168

>>5979742
>>Timing issues
I honestly never noticed it's ever so slightly faster than on the real game boy if it wasn't because I read it on the internet many decades later. Maybe if it was slower it'd annoy me, but I honestly still can't notice.
>aspect ratio
There's aspect ratio issues? Anyway, adjust it manually on your CRT if anything.

>> No.5929725 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
5929725

>>5929723
Which SGB frame did she use?

>> No.5549793 [View]
File: 379 KB, 500x448, sgbframe.gif [View same] [iqdb] [saucenao] [google]
5549793

Favorite border?

>> No.5461697 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
5461697

>>5460308
It's the ultimate comfy background.
It also gives me a strong Twin Peaks vibe, which complements with LA being TP-inspired.

>> No.4906449 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
4906449

I think it's worth it, it's pretty comfy.
I never noticed the slightly faster timing thing. Honestly it doesn't bother me at all. If it was slower it'd bother me, but being slightly faster is even a plus, I think.

>> No.4354471 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
4354471

Love my SGB.

>> No.4247220 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
4247220

>> No.3586623 [View]
File: 379 KB, 500x448, SGBm2.gif [View same] [iqdb] [saucenao] [google]
3586623

>>3586564

I only recently read up about that speedup thing, honestly never noticed/never bothered me, if it was speed down maybe I would have noticed though.

Also forgot to say, I'm using this frame.

>>3586591
You know what's up.

>> No.2867703 [View]
File: 379 KB, 500x448, sgbframe.gif [View same] [iqdb] [saucenao] [google]
2867703

I certainly didn't mind the games running slightly faster on the original SGB. It would be an issue if it was slightly slower, but slightly faster I don't mind.

>> No.1992548 [View]
File: 379 KB, 500x448, Super GameBoy.gif [View same] [iqdb] [saucenao] [google]
1992548

Playing Link's Awakening on the Super Gameboy with this frame

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