[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5341978 [View]
File: 310 KB, 948x1200, tumblr_p8c0n7fzck1rs6hqwo1_1280.jpg [View same] [iqdb] [saucenao] [google]
5341978

DOOM THREAD / RETRO FPS THREAD - Last thread >>5335509

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom, Quake, Duke, Marathon, or Thief:
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q

Doom RPG series
https://doomrpg.weebly.com/

Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.5173232 [View]
File: 291 KB, 948x1200, 1c417d64-7d6b-4fea-87ff-6e464fd13091.jpg [View same] [iqdb] [saucenao] [google]
5173232

>>5173071
This is the final version. It managed to improve a lot of aspects, even the level design to a certain extent, making it far less boring.
The last version has the first 2 episode remade with all the others from v 4.5. And some extra maps.

>> No.4778983 [View]
File: 291 KB, 948x1200, tumblr_p8c0n7fzck1rs6hqwo1_1280.jpg [View same] [iqdb] [saucenao] [google]
4778983

>>4778904
I wish there were more people like them and Don Punchatz,the creator of the original Doom cover(RIP),to make modern FPS covers.

Modern covers are like "slap main character with a weapon casually walking or standing at the centre of the cover".It's boring,a cover should make you want to buy the game.

Yes,Shadow Warrior and Duke Nukem kinda fall in the same category but at least there was much more.
In DN3D it was during the action with an explosion behind the protagonist while the latter is shooting at an enemy.
In SW it was the end of the battle,with the protagonist holding the enemy's head with a red background and the yin and yang behind the protagonist.

Or go for something simple like Quake and Blood,which fit with the mood of their games.

It's just baffling that for Nu-Doom they didn't go for the the cover used for the Switch port right off the bat.

Navigation
View posts[+24][+48][+96]