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/vr/ - Retro Games

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File: 176 KB, 470x348, pronin.png [View same] [iqdb] [saucenao] [google]
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>In 1995, Mikhail Zaitsev wrote the script for a video game about Captain Pronin and contacted a computer company, but had encountered incomprehension in the chosen company and delayed his idea.[1] In June 1997, he took an interest in an advertising insert in the magazine Game.EXE, and contacted the company Izdatelsky Dom Domashny Kompyuter (IDDK).[1][15] After his proposal was accepted by IDDK, the game was produced by Pavel Krivoruchko, the music was made with the help of composer Taras Buhevsky, the graphics was created by artist Yelena Karavaeva, and the development process took less than three months in total.[1] In September 1997, the interactive fiction game Captain Pronin: One Against All was released for the PC,[1][2] and later unofficially ported to PlayStation.[16] The adventure quest has 400 endings[1] and 200 animated scenes,[16] its graphics has the similar style as the cartoon series,[16] and the text contains humour, jokes and allusions to various foreign and domestic pop culture references.[1][17] The game holds a 33% audience rating at Absolute Games.[18]

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