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/vr/ - Retro Games

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>> No.6201936 [View]
File: 119 KB, 731x767, Mr._Friendly_doublewhip.jpg [View same] [iqdb] [saucenao] [google]
6201936

>>6200936
That was considered as a feature during Half-Life's development, that with certain hits an enemy could knock off Gordon's glasses. One cut monster in particular, Mr. Friendly, which was some sort of horrible rape monster (and also a proposed rationalization for dead bodies despawning for saving on memory), would have an attack which would knock Gordon's weapons out of his hands, and could reliably smack his glasses off too, then presumably attempt to carry out some sort of ghastly sexual assault resulting in his death.
He was about the size of a horse and would make sounds like nails on chalkboard when walking, and had other attacks such as vomiting.

Fascinating mechanic and design, but also pretty disturbing, more something I'd expect from a straight horror game like maybe Silent Hill or Haunting Grounds, than an action game like Half-Life.

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