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>> No.398629 [DELETED]  [View]
File: 82 KB, 1018x569, MUH_MAP.jpg [View same] [iqdb] [saucenao] [google]
398629

Give me some detailing advice here.

This is a map I'm making to figure out how to doom builder 2, you see where it looks like the ground has been gouged away?
I want to make that a bit more transitional in appearance, perhaps another texture in between? Another sector to divide them so it looks like there's another floor?

I'd like opinions here as I'm quite torn.

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