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/vr/ - Retro Games

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>>3530486
Sorry to hear it. Was there a certain part you didn't like about it? Despite being "simple" in terms of ROMhacking, I was still limited by a script considerably shorter than what the original Japanese had.

In the context of that game, I was able to fit two english characters for every Japanese character, which I would estimate results in a script about 2/3 the size of the Japanese original. Consider that Japanese doesn't have spaces between words, and that any time kanji is used, you can guess it'll be notably larger in english. You run out of space fast.

If there is something that can be changed to make it better, I'd sure love to.

Since I'm already talking about it, Possessioner is kind enough as to store (most) of its text in external files, and goes as far as allowing me to expand the script size (to a certain extent). This means the translation has less limitations.

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