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/vr/ - Retro Games

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>> No.8106206 [View]
File: 979 B, 54x61, erik hes choice.png [View same] [iqdb] [saucenao] [google]
8106206

>>8105912
Erik spoiled me. Scythe was the first custom megawad I played and it's become the standard to which I measure everything else. For example, you NEVER get lost in Scythe, so I will drop a PWAD without hesitation if I spend five minutes lost in it because I don't have the patience for that bullshit. I couldn't finish AV map01 because the exit is actually an untagged secret that you open by pressing use on a green torch. Sorry, not for me, I don't play games like that.

I definitely draw inspiration from Scythe 1, since I cannot detail for shit, but I still have lots of ideas for gameplay, so I check with Scythe1 to see what is the absolute minimum level of detail I can use while still having a fun and adequate-looking map, map26 for example.

>> No.8011863 [View]
File: 979 B, 54x61, erik hes choice.png [View same] [iqdb] [saucenao] [google]
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>>8011402
>erik, he's choice

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