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>> No.5637597 [View]
File: 85 KB, 640x400, Screenshot_Doom_20190605_110702.png [View same] [iqdb] [saucenao] [google]
5637597

>>5637519
Try turning on banded SW lighting and setting the tonemap to Palette too. You can also change the fuzz effect to pixel fuzz for the spectres and partial invisibility. For extra chunkiness, set the render scale to 640x400

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