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>> No.4311772 [View]
File: 389 KB, 1920x1200, Screenshot_Doom_20171007_130004.png [View same] [iqdb] [saucenao] [google]
4311772

Still trying to figure out a way to make it less cartoony, but now it has candy sticking out the top.

Also still trying to come up with monster colour variations so we have SOME change for any that don't get redrawn, but I'm kind of at the limit of what I can change without giving different enemies identical colour schemes. Doom's palette was clearly chosen to match the monster designs, and not the other way around.

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