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/vr/ - Retro Games

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>> No.10388270 [View]
File: 1.12 MB, 900x1200, yuka_takeuchi___casual_style_by_ishida1694_dgeiblx.png [View same] [iqdb] [saucenao] [google]
10388270

>>10386495
>Why did Variable Geo never catch on?
Because TGL doesn't really give a shit about the franchise, that's why.

>>10386846
>2D fetish game on computer
Do we really forget they made a sort of reboot on consoles to appeal to mainstream audience, not just hopeless coomers behind their PC-98s? Too bad they went back to PC hentai after AVG2, a move which killed the series.

>>10386927
>The OVA is surprisingly good and the best part of the series.
The second PS1 game is the best. OVA has good animations and fighting scenes, but I wonder why didn't they hire the same VAs as in the games, who were mostly well-known at the time.

>>10387250
>They should reboot the franchise as a 3D game like DOA but instead of the forced gimmick that the loser has to strip, just make realistic clothing damage.
THIS. This anon fuckin' gets it, but TGL is too dumb to notice it. They sleep on a gold mine and do nothing about it. On top of a 3D reboot, they should bring back the original cast, not any of this bullshit like in V.G. Neo. And hire an artist who could imitate Kimura's style as best as he can.

>>10387581
>I don't know if I'd say VG's story holds together all that well.
It's a fighting game lol. Those usually don't have great stories. Mortal Kombat, for example? It's a mash-up of Asian action movie tropes as an excuse to ludicrously violent fighting, that's all.

>>10388169
Based, though Asuka 120% are good too.

>>10388230
>VG Max for PC from the guys that went on to work on Under Night Exe.
Still can't get that one running on my Win7 machine, goddamn.

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