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/vr/ - Retro Games

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>> No.8910949 [View]
File: 386 KB, 1024x768, Zombies.png [View same] [iqdb] [saucenao] [google]
8910949

>>8910315
It's a mixed bag for me. I like the characters, environments and movement (it's really fast though, so be prepared for that) and I loved the dam level (I think it was only unlocked if you failed the previous level in the water treatment facility?) but there's something sloppy about the execution. Might be the blurry textures or the lack of "humpf" from the arsenal or some very ugly models (the quality of pic related is rare)... IDK

>>8910330
>You start by deploying out of a helicopter and fighting some bank robbers. I think you have to chase someone through a construction site, and then it's off to some labs or something?
You're tasked with supporting cops during a bank heist and end up following the thugs after their escape, collecting the stolen money on your way. Mancini unfortunately runs into Elexis early and punishes his initiative by using her chemicals to turn him into a monster. Still running after the thugs through a construction site, Blade eventually meets the transformed Mancini in the subway and after the fight and a debrief, learns that the monster was Mancini, mutated by a massive dose of a new drug that recently emerged in the streets. Suspecting that it is coming from Sinclaire's labs, Blades goes undercover to collect evidences.
Then it's a giant chase against Elexis who's not only a little mad against Blade, but also insane as she plans to turn the whole city into monsters. From what I recall the following missions all involve trying to prevent her from having the upper hand until we finally go to the source of it all, arresting her in the Sinclaire estate.
And Blade is still a naughty boy who may or may not have learned his lesson.

>>8910534
I liked the nods to Half-Life and Valve in Blood II also, during the level intermissions... although I can't recall what the message was exactly. HL took everyone by surprise.

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