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/vr/ - Retro Games

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>> No.7826456 [DELETED]  [View]
File: 554 KB, 1427x1411, MV5BYmJlY2RlYjEtNWU3Yy00YTRlLTllMzUtZmYwY2NkMzgxZmFmXkEyXkFqcGdeQXVyNjM2NTM3ODA@._V1_.jpg [View same] [iqdb] [saucenao] [google]
7826456

>>7826393
>Sony chose Yuro developers to sell the original PlayStation to the west
Nice headcanon, Nigel. Name an early Yuro developed PSX success besides Tomb Raider. Meanwhile, who did Sony turn to when in 1996 they needed Mario 64 killer and they had no character mascots of their own?
>we had the Crash
Indeed... we did.

>> No.6547928 [View]
File: 554 KB, 1427x1411, FF2D0B5F-9D3B-4309-A442-4A4D72250424.jpg [View same] [iqdb] [saucenao] [google]
6547928

Has anyone else hated Crash since the 90’s? I’ve always found the gameplay boring. Spyro, Mario, Rayman, etc were always better and more interesting. What’s the appeal?

>> No.5802223 [View]
File: 554 KB, 1427x1411, IMG_7346.jpg [View same] [iqdb] [saucenao] [google]
5802223

>> No.2432963 [View]
File: 524 KB, 1427x1411, crash.jpg [View same] [iqdb] [saucenao] [google]
2432963

Why is the level design in this game so bad compared to the later ones?

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