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/vr/ - Retro Games

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>> No.1154576 [View]
File: 50 KB, 786x621, xcom TFTD.jpg [View same] [iqdb] [saucenao] [google]
1154576

sup /vr/

I recently beat the modern x-com: enemy unknown, which I felt was pretty awful when compared to the original trilogy, even the less-liked x-com apocalypse. As a result, I have been inspired to go back and beat pic related, a game that has destroyed my anus time and time again. Let me start off with a couple questions here to get us rolling:

1) Why the hell do TFTD Aquanauts suck much more than the rookies you get in UFO Defense? I miss units that are 2 tiles away from me, and then those guys die next turn from a variety of factors, including the following:

2) What's with the underwater physics? Aliens hurl grenades at me from multiple screens away as if they're sailing through thin air, and then a bunch of people who I thought were safe out of range are now dead.

3) What's a good starting build for getting past the early shit part of the game when everyone is absolutely terrible skillwise? My standard build from UFO doesn't really work (all rookies get HE autocannons/rocket launchers because fuck aiming, splash damage is king)

X-Com thread is go, tell us your stories, ask/answer questions, etc.

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