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/vr/ - Retro Games

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>> No.8066402 [View]
File: 112 KB, 1280x720, 1599851948057.jpg [View same] [iqdb] [saucenao] [google]
8066402

so, I've put these .lit and .vis files
https://quakewiki.org/wiki/External_Lit_And_Vis_Files
inside the maps folder inside Id1 folder inside this quakespasm spiked folder
https://triptohell.info/moodles/qss/
that seems to be a dev dated 210708
and it only loads the .lit ones
r_wateralpha 0.4 and r_novis 0

>> No.7801487 [View]
File: 112 KB, 1280x720, 1612809623282.jpg [View same] [iqdb] [saucenao] [google]
7801487

>>7799528
Finish your goldeneye map, you fucking faggot

>> No.7417850 [View]
File: 112 KB, 1280x720, 1588340034439.jpg [View same] [iqdb] [saucenao] [google]
7417850

>>7417843
you can't in qss, I tried everything, even borderless gaming and reshade (I want fucking ssao in my quake)

>> No.7285568 [View]
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7285568

>>7284430
>>7281515
there is a difficulty called "perfect dark" (nor "perfect agent")
do you even played the game?
I clarify this in every single de/pd thread

>> No.6039437 [View]
File: 112 KB, 1280x720, 1574132675241.jpg [View same] [iqdb] [saucenao] [google]
6039437

I fucking hate revenants and I hate their stupid tracking missiles.

Why does every gun in this game suck except for the plasma rifle and BFG? Why does the rocket launcher feel like it's shooting watermelons and why does the chaingun feel like it's a god damned nerf gun.

Everything is horrible but if you fix it then the game becomes too easy. Making the game feel better breaks the fucking game AAAAAAAAAAAAAAAAAAAAAAAAAAA

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