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/vr/ - Retro Games

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>> No.6436242 [View]
File: 605 KB, 2064x1161, 20190510_231722_resized.jpg [View same] [iqdb] [saucenao] [google]
6436242

>>6430737
This. The flavor text for environmental interactions alone puts this is the number one spot. THAT'S how you do world building and character development without forcing the player to sit through endless cutscenes.

Grandia is indeed a close second, though.

>> No.6017807 [View]
File: 605 KB, 2064x1161, 20190510_231722_resized.jpg [View same] [iqdb] [saucenao] [google]
6017807

>>6017786
Got it at least 7 or 8 years ago now. 480i can certainly be retro, I recently played Chrono Cross which uses 480i for all the menus and status screens, as well as FMVs. The character models looks great at that res and were honestly giving N64 a run for its money at that point.

Also recently finished Skies of Arcadia for the umpteenth time. One of my favorite games of all time, and the graphics hold up really well. Definitely some of my favorite 3D of its era.

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