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/vr/ - Retro Games

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>> No.5537805 [View]
File: 893 KB, 320x240, ワールドヒーローズ2JET no sound.webm [View same] [iqdb] [saucenao] [google]
5537805

>> No.5522126 [View]
File: 893 KB, 320x240, ワールドヒーローズ2JET no sound.webm [View same] [iqdb] [saucenao] [google]
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>> No.3372087 [View]
File: 893 KB, 320x240, ワールドヒーローズ2JET no sound.webm [View same] [iqdb] [saucenao] [google]
3372087

What do you guys wants to see next? I'm already working on Death=Adder's dragon shield and some other Golden Axe items, like the many variations of the Golden Axe itself.

>>3371246
Dear Anon, I made the decals vectors to easy scale them, even for lower resolutions. And, as I said before, I have a lower poly version, still untextured. It's so fucking simple to do it with fewer polygons, like around 400, but now I'm deliberately trying to create something "new gen".
Disgusting, I know, everything that isn't retro, even with a retro character, is pig disgusting, but I will sterilize my filty hands after this grueling task. And maybe play World Heroes Perfect for some days in my basement.

I'm pretty economical with polygons, even with this model. Actually I'm learning how to model by desiccating old games models found on Models Resource.

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