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/vr/ - Retro Games

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>> No.5083283 [View]
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5083283

>>5082926
Because COLLISION is still based around a tile grid regardless of what the graphics look like. Meaning that it's borderline impossible to judge jumps precisely.

As a result, all these 'organic looking' platformers are either piss easy (to compensate for lack of precise platforming) or unfair and frustrating.

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