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/vr/ - Retro Games

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>> No.7116817 [View]
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7116817

>>7113340

>> No.6406732 [View]
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6406732

>>6406285
I got a couple strategies to deal with them. When they stay in the air, they will always swoop to your position. If you're far, they will swoop fast, and if you're close, they'll be quite slow. So, if they are in the air, you are better off staying close, so you can hit them while they're in the air. For that, you have to carefully jump and spam your weapon, since they won't be able to dodge while in a swoop. Also, watch out for their fakeouts to the side, they will do a real swoop afterwards, so walk a little then duck to dodge it, so you still stick close and make them slow.

A little easier but maybe more time consuming is making them land and trick them into ramming you. For this, you wait for them to swoop, then stay away from them in such a way, they are on the edge of the screen. If it works properly, they will start walking around. So what you wanna do is get a little closer and duck in their direction. When in this position, pay a LOT of attention, because they can ram you, and when they do, you need to start hammering the fire button like there's no tomorrow. If you have the knife, they WILL go down, soaking up every hit. If you jump the gun and attack them before, however, they will dodge back into the air. Oh, and sometimes they like to summon little devils while in this position. It's annoying, and the reason this can be time-consuming. Here's a video on it:

https://www.youtube.com/watch?v=tbo6Ia1qWgY

If you get lucky, it can do down smoothly like that.

Then there's the cheesiest ways. Charge shots, specially the dagger dragon, take them out while resting, rather easily, and the homing crossbow just hits them every time. Those weapons give them basically no chance of fighting back, so be relentless if you have them. You can also kill them with two good shots of the bracelet, and if you can get a shot at them while resting, it's a free one. Just be careful for the second one.

Hope this helps anon, go get those fuckos.

>> No.6396678 [View]
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6396678

>>6391587
Jesus Lord in Heaven the fucking mine. It's legitimately grueling, even in the Japanese version I had a lot of trouble. Hardest Castlevania stage ever.

>>6390437
>>6391572
Just use the Level Select code to skip to the joke of a final boss after you beat Nebiroth normally. Capcom put it in the game for a reason. They knew they were being assholes.

>>6394889
The bracelet can be good after you learn it, but it's not even close to the dagger, even more so when it's upgraded to the laser. With how the weapon works, you need to get super close to an enemy and thus, jump to dodge out of the way every time, whereas the laser daggers allow you to fuck up everything from a distance... and even have a charge shot to insta kill Red Arremers. Way more efficient. You can't even block projectiles with the bracelet if you're not gold armor, and that's a shitty tradeoff for the charge attack. And the point is, all this makes it REALLY hard to use against Nebiroth, and with the time limit even more so. It's plain dickery, and after you beat the game once.

>> No.6377098 [View]
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6377098

>>6377072
I'm aware of how the bracelet works now, you hit Firebrand once up close when he's asleep, then either trick it into swooping low or ramming you, and destroy it in another. But that's risky to pull out, anon. I always fuck it up, that level is horrible.

But still, the laser dagger is the best weapon, with the charge shot you can one shot the red arremers effortlessly, and just freeze everything that does not die in one hit in place with the regular shot. The only enemies that are hard with it are the ice flowers and those fucking flame skulls on the Hell stage, but laser stomps everything else, easily, specially bosses.

>SG&G does not give unlimited continues, just a shit ton
True, but I mean, you can earn continues very easily. Out of an infinite pool. You can only truly run out in the final fight. So technically.... infinite continues, unlike in a game like, say, Contra.

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