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/vr/ - Retro Games

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>> No.2549936 [View]
File: 43 KB, 2215x753, 1436852263864.png [View same] [iqdb] [saucenao] [google]
2549936

>>2549928
Different game, but I think these images are a pretty good example that non-square pixels were assumed by the artist. All round objects are perfectly circular with non-square pixels (bottom row).
As for Monkey Island, just look for screens involving right angles that do not align with the grid. They're usually a solid indicator of distortion (see also the corrected SQ3 screenshot)

>> No.2538120 [View]
File: 43 KB, 2215x753, discoveries.png [View same] [iqdb] [saucenao] [google]
2538120

>>2538087
Here are some other discoveries with round objects. Square pixels on top, correct aspect below

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