[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.6001241 [View]
File: 5 KB, 189x200, 1249892990136.jpg [View same] [iqdb] [saucenao] [google]
6001241

>>6001060
Thanks anon, checked out the soundtrack (never played the game) and i'm stoked how damn good it is.

>> No.5115594 [View]
File: 11 KB, 189x200, 1249892990136.jpg [View same] [iqdb] [saucenao] [google]
5115594

>>5115548
>>5115569
IMO half-life is a good game not because it was the first to do anything in particular, but because it converged multiple genres and most importantly was heavily play-tested. It tied together storytelling, FPS action, and puzzles, but alone that could have sucked. Valve spent ages playtesting and refining it until players seamlessly flowed through 99% of the time without getting 'stuck'. I think this is why, despite being linear, the game doesn't feel restrictive - we're subconsciously led down the right path so consistently that we never hit annoyances or intuitive sections that bring us out of the immersive experience.

I loved a lot of 3d games before half-life, like quake and descent. And i played a lot of story games prior to HL, but HL was the first action game i played where the story drew me in.

Navigation
View posts[+24][+48][+96]