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/vr/ - Retro Games

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>> No.9441237 [View]
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9441237

>> No.9278148 [View]
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>>9277930
I think Duke Nukem Forever 2011 was just cursed by the trends in FPS at that point, the painstakingly sluggish movement, horrible FOV, two weapon limit (what the fuck lol this isn't CoD?!) and forced QTEs.

But the general story beats (aside from the base game's ending) and Duke's character were on point, especially in the expansion. A Duke Nukem game made today would probably not play like Duke 1997 (unless it was made by Voidpoint similar to IF ) and it might be some kind of DOOM 2016 glory kill forced arenas type deal but it surely wouldn't be the CoD aping gameplay of DNF 2011 either.
But I think it'd also be a risky play, who knows really.

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