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/vr/ - Retro Games

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>> No.4204365 [View]
File: 2.67 MB, 1280x720, Less Spammy Demons.webm [View same] [iqdb] [saucenao] [google]
4204365

So I decided Babel's demons were a bit TOO insane, considering that getting stuck between 2 of them means near-instant death. Now they have an internal timer that regulates how fast they can bite, and it's currently set so they can only throw out bites as often as vanilla, but just at twice the speed. Funnily enough it means that if you stand still their bites come out so fast that sometimes you'll still be recoiling from the previous bite and they'll miss, but it's definitely an improvement.

Also this all applies to spectres as well.

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