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/vr/ - Retro Games

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>> No.1721796 [View]
File: 1.44 MB, 560x320, MetroidMap - Rain.gif [View same] [iqdb] [saucenao] [google]
1721796

>>1721498
Found a few oddities.

1. The caution tape in the southeast corner of the map deals lava damage. They're the two strips on either side of the three pillars across the pit.

2. You can get caught between the invisible wall and the chain fence in the waterfall area if you hop over a column from the other side (the one across from the door by the Cacos).

3. The control box in the crate room is positioned from the wall in a way that looks like you can squeeze past it… but Samus is 2fat, so you end up having to jump over. It's really nitpicky, but could enough space be made to walk past?

4. Does anyone else get these weird rain splashes falling from the ceiling in the starting hallway? (pic related)

Also, I know there are already a couple secrets in that area, but I wonder if you could tuck a secret way down in the waterfall chasm, only accessible with Space Jump, or in the Pain Elemental cubby, also accessible with Space Jump (or Spring/Boost Ball, depending on your method)?


Keep up the good work! I really like how the lava area turned out, especially the boss room. Really impressive stuff made in such a short time.

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