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>> No.6624720 [View]
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6624720

>>6624138
lilith.pk3 takes too much player awareness of the Doom engine to work for the pureblood academic art crowd. Even with a map-designer's awareness of how to navigate a level it's still somewhat disorienting and difficult to do, that bars a lot of casual entry.

On the other hand I could see it going down not necessarily with the institution but some of the incidental offshoots. Doom in general and lilith.pk3 in particular starts working as an image for accelerationism; hauntology; the vaporwave communities.

But still again maybe I'm out of touch and these things are already closer to the main artery of the institutional art community than I think.

>> No.5095912 [View]
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5095912

>still thinking it's possible to revert

Full acceleration or bust

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