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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.8130897 [View]
File: 28 KB, 239x258, 1598570683147.png [View same] [iqdb] [saucenao] [google]
8130897

>>8130859
Here you go then, these are mine

---

Main Menu -> Options -> Customize controls -> Action

Fire: Mouse1
Secondary Fire: Mouse2
Weapon Reload: R
Weapon Zoom: Mouse3 (middle mouse button)
Use/Open: F
Move: W/A/S/D
Jump: Space
Crouch Toggle: C
Run: Shift

Main Menu -> Options -> Customize controls -> Weapons

UNBIND Next weapon and Previous weapon. We will need the mouse wheel for something else.
Weapon 9: X (this is so we can quickly access medical treatment)
Keep everything else the same.

Main Menu -> Options -> Customize controls -> Inventory

Activate item: Ctrl
Next item: Mouse Wheel Up
Previous item: Mouse Wheel Down
Drop item: B
Drop weapon: V

Main Menu -> HD OPTIONS -> Configure HD Controls

Secondary Reload: T
Weapon Fire Mode: Mouse4 (lower thumb button on my mouse)
Mag Manager: J
Weapon Unload: Mouse5 (upper thumb button on my mouse)
Taunt: M
Strip/Equip Armour: Z
Drop one ammo: I
Drop useless ammo: O
Cycle same-weapon stack: H
Lean Left: Q
Lean Right: E
Range Finder: K
Play Dead: N
Use Grenades: G

---------

Extra stuff that is not keybinds
My preferences

Main Menu -> HD OPTIONS

Server Preset: Normal
Reduce archvile spam: No
Passive sight view: Sights only
Sights visible when moving: No

- Toggle Zoom w/Rangefinder
I personally like having my zoom being a toggle, instead of holding it.

Name=zoomrf_on
Command=+zoom;wait 10;hd_findrange;alias zoomrf_tog zoomrf_off
Name=zoomrf_off
Command=-zoom;alias zoomrf_tog zoomrf_on
Name=zoomrf_tog
Command=zoomrf_on

Now, bind your zoom key to zoomrf_tog . Now thanks to this alias you have a toggle zoom key that also doubles as a rangefinder. Pairs very well with Ugly as Sin's "Focus Zoom" feature if you decide to use that submod.

- Custom messages for changing movement speed

Name=run_on
Command=cl_run 1;echo "Moving quickly.";alias run_tog run_off
Name=run_off
Command=cl_run 0;echo "Moving carefully.";alias run_tog run_on
Name=run_tog
Command=run_off

And then bound my walk/run toggle key to run_tog .

>> No.6768592 [View]
File: 28 KB, 239x258, 59800d1158ea109538f0aa10746282606c33e071.png [View same] [iqdb] [saucenao] [google]
6768592

What are some good videos or write-ups on level design? The editors seem straightforward enough, but making things interesting is another story. Didn't see anything in the OP besides tutorials for the editors themselves.

>> No.5560646 [View]
File: 28 KB, 239x258, 1523914399753.png [View same] [iqdb] [saucenao] [google]
5560646

Do we have any texture artists who are looking for something to do?

>> No.5203490 [DELETED]  [View]
File: 28 KB, 239x258, 1523914399753.png [View same] [iqdb] [saucenao] [google]
5203490

What do you have going in the background while you are working on stuff?

Audiobooks? Podcasts? Music? Or do you work in total silence.

>> No.4753215 [View]
File: 28 KB, 239x258, 1523914399753.png [View same] [iqdb] [saucenao] [google]
4753215

>lore talk

Actually, I did like how Doom 2016's lore with basically a literary handwave makes almost every single WAD cannon by implying Doomguy has been fighting hell all across different dimensions and realities.

>> No.4737856 [View]
File: 28 KB, 239x258, 1523914399753.png [View same] [iqdb] [saucenao] [google]
4737856

>>4737026
There is a unique symbiotic relationship at work here. Read on chaps and I'll explain.

Mark likes this kind of drama in a way, it annoys him but he'll like rising up to tell people to fuck off. He's naturally confrontational like that in the way that some artists hate all critics. Don't get irked at the word ''artist'', in the context of this conversation we'll use that word and you know what I mean anyway. How many musicians or actors are there out there that think anybody who has a problem with them is full of shit and knows nothing and what would they know as their fans all think they're awesome? Exactly.

Second, there *is* somebody or somebodys out there that enjoys pissing and whining about Mark and who jumps at the first chance to whine about him here. Not helped by the fact that Mark isn't the most palatable person socially, these two feed off eachother in an endless loop. One such person I've seen complain about Mark's opinions on things outside of Doom, which to me says they're making it a personal matter.

Said critic goes beyond complaining about Brutal itself and instead wants to whine about Mark, Mark is a diva and wants to tell them "you're all against me because I'm so awesome!". Both get the dopamine high, critic from feeling like "See? Mark's a jerk!" and Mark from "Heh, I got to tell people I'm awesome and they're shit".

How does this end?
It doesn't unless they have sex with each other or they kill one another. If it was just one then the other would reminisce to us about how much they disliked the other.

>> No.4717593 [View]
File: 28 KB, 239x258, so then I'm like AAAAAA.png [View same] [iqdb] [saucenao] [google]
4717593

>>4717534

>> No.4699260 [View]
File: 28 KB, 239x258, 59800d1158ea109538f0aa10746282606c33e071.png [View same] [iqdb] [saucenao] [google]
4699260

I'm up to map20 on AV and I'm starting to get bored. Will I be missing out on anything if I just skip the rest of this wad?

>> No.4368303 [View]
File: 28 KB, 239x258, 59800d1158ea109538f0aa10746282606c33e071.png [View same] [iqdb] [saucenao] [google]
4368303

/r/ing this but with revenants:

https://www.youtube.com/watch?v=yBLdQ1a4-JI

>> No.3933127 [View]
File: 28 KB, 239x258, 1389084230381.png [View same] [iqdb] [saucenao] [google]
3933127

>>3931167
Welp. I was trying to mod my console today. During testing it shut itself and it's not working.
No power. So console or power supply problem.
anyway RIP
I'm not even mad

>> No.3683237 [View]
File: 28 KB, 239x258, 59800d1158ea109538f0aa10746282606c33e071.png [View same] [iqdb] [saucenao] [google]
3683237

https://www.youtube.com/watch?v=vsoVQWnSOfM&feature=youtu.be&t=10m38s
The true "dedication" of neo-DOOM developers.
>We can do anything. >Who cares
>Implying that the old content of DOOM is cheap and easy to recapture.

>> No.2304154 [View]
File: 28 KB, 239x258, let me tell you somethin.png [View same] [iqdb] [saucenao] [google]
2304154

>>2304126

Back of the knee maybe?

>> No.1940283 [View]
File: 28 KB, 239x258, let me tell you somethin.png [View same] [iqdb] [saucenao] [google]
1940283

>>1940265

In my expert skeleton opinion, you either have a second-hand skeleton or you did something spiteful to it which caused it to become rebellious and weak.

That or your inner skelly was desperately trying to escape from your lower back...

>> No.1913414 [View]
File: 28 KB, 239x258, 1409485777706.png [View same] [iqdb] [saucenao] [google]
1913414

So, I've seen a lot of guys trying to make Doom work on Oculus Rift, do you guys know if there's any progress?

>> No.1901670 [View]
File: 28 KB, 239x258, 1389084230381.png [View same] [iqdb] [saucenao] [google]
1901670

>>1900763
>>1900881
Fucking.
Perfect.

>> No.1359028 [View]
File: 28 KB, 239x258, 1378782402733.png [View same] [iqdb] [saucenao] [google]
1359028

MODS PLEASE STICK THIS THREAD ASAP

>> No.1321987 [View]
File: 28 KB, 239x258, 1378782402733.png [View same] [iqdb] [saucenao] [google]
1321987

>>1321861
Depending of the mapset, that's a LOT of talking you'd have to do.

>> No.1188049 [DELETED]  [View]
File: 28 KB, 239x258, 1378782402733.png [View same] [iqdb] [saucenao] [google]
1188049

>>1187949
>>1187950
>>1187952
>>1187953
>>1187956
>>1187957
>>1187959
>>1187967
>>1187969
>>1187970
>>1187982
>>1187986
>>1187994
>>1187996
>>1188018
da fack

>>1188039
And it all sprang in the span of a few minutes. Highly suspicious. If they really hate Doom that much, they could just hide the thread instead of shitting it up.

>> No.1060304 [View]
File: 28 KB, 239x258, 1378780922077.png [View same] [iqdb] [saucenao] [google]
1060304

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