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/vr/ - Retro Games

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>> No.5176084 [View]
File: 94 KB, 640x448, .jpg [View same] [iqdb] [saucenao] [google]
5176084

>>5175990
It's hard to go wrong with Metal Slug.

>> No.1741312 [View]
File: 94 KB, 640x448, metal-slug-anthology-20061220065419558.jpg [View same] [iqdb] [saucenao] [google]
1741312

>>1741272
Metal Slug if you have friends to play with you

>> No.1156904 [View]
File: 94 KB, 640x448, metal-slug-anthology-20061220065419558.jpg [View same] [iqdb] [saucenao] [google]
1156904

>>1154315
>Survival Horror is a marketing myth!
Just because someone popularized it doesn't mean that it hasn't been pursued as an ideal game design goal, regardless if it came before or after.

Also, we need some Midway shmups and Metal Slug in here, stat.

>> No.857921 [View]
File: 94 KB, 640x448, metal-slug-anthology-20061220065419558.jpg [View same] [iqdb] [saucenao] [google]
857921

>Ctrl F
>metal slug
>0 results

fucking plebs

>> No.642982 [DELETED]  [View]
File: 94 KB, 640x448, metal-slug-anthology-20061220065419558.jpg [View same] [iqdb] [saucenao] [google]
642982

Are 8-bit and 16-bit graphics more of an art-form than 3-d modeling?

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