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/vr/ - Retro Games

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>> No.4516607 [View]
File: 440 KB, 1920x1080, strif2muchbloom.jpg [View same] [iqdb] [saucenao] [google]
4516607

In mapping for Strife, is there a way to start the map with the alarm on? So that all enemies are automatically hostile to the player?

>> No.3619549 [View]
File: 440 KB, 1920x1080, strife1[1].jpg [View same] [iqdb] [saucenao] [google]
3619549

>>3617931

>Mission objectives, friendly NPC's with their own AI, scripted events that didn't remove control of your character

Strife had all of that in 1996

>> No.3478027 [View]
File: 440 KB, 1920x1080, strife1.jpg [View same] [iqdb] [saucenao] [google]
3478027

Gearbox could learn a lot from Nightdive and their Strife remake re: lighting.

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