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>> No.3363534 [View]
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3363534

Have a couple of questions about Strife:

>is it possible to complete the Chalice sidequest without making it impossible to talk to the governor?
>in the game's first mission, is it possible not to set off the alarm?
>the guy in the warehouse who's selling children to the Order said he had a stash of money lying around, but there's no way to agree not to kill him. He always calls the guards. Is this intentional, or a bug in GZDoom?

I want to like it, but it feels like someone shoving an RPG-shaped peg into a Doom engine-shaped hole.

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