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>> No.10619638 [View]
File: 28 KB, 480x320, doschorizacos.png [View same] [iqdb] [saucenao] [google]
10619638

>>10619612
Thanks, but that happens only from time to time (some enemy attacks on some specific allies).
It looks fine when it matters (menus and such).

>> No.9936416 [View]
File: 28 KB, 480x320, doschorizacos.png [View same] [iqdb] [saucenao] [google]
9936416

>>9936343
https://c3-project.itch.io/c3/devlog
>>9932280 isn't (Me), btw.

>> No.9884604 [View]
File: 28 KB, 480x320, doschorizacos.png [View same] [iqdb] [saucenao] [google]
9884604

>>9884058
>scrap it and start a game gear project.
sounds tempting...
What do you think it is better for a JRPG?
- 56 15bit colors per frame and 4 colors per tile? (Game Boy Color)
- 32 12bit colors per frame and 16 colors per tile? (Game Gear)

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