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/vr/ - Retro Games

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>> No.10615874 [View]
File: 181 KB, 1280x1080, Super Mario World 2 - Yoshi's Island (USA) (Rev 1)-220421-110318.png [View same] [iqdb] [saucenao] [google]
10615874

>>10615869
Are you frustrated?

>> No.9956053 [View]
File: 181 KB, 1280x1080, Super Mario World 2 - Yoshi's Island (USA) (Rev 1)-220421-110318.png [View same] [iqdb] [saucenao] [google]
9956053

>>9955580
:^)

>> No.9862591 [View]
File: 181 KB, 1280x1080, Super Mario World 2 - Yoshi's Island (USA) (Rev 1)-220421-110318.png [View same] [iqdb] [saucenao] [google]
9862591

>>9862562
Because they make everything look like bad vector art in many, many cases. They're especially bad with games with pre-rendered graphics like SMRPG and the DKC games, hence the LOOKIN' GOOD meme. I find they can look passable in a few games, though, such as Earthbound, which has very simple, clean and cartoony graphics, and Yoshi's Island to an extent, again owing to its hand-drawn style, but YMMV.

>> No.9369552 [View]
File: 181 KB, 1280x1080, Super Mario World 2 - Yoshi's Island (USA) (Rev 1)-220421-110318.png [View same] [iqdb] [saucenao] [google]
9369552

>>9369550
Yes

>> No.9061670 [View]
File: 181 KB, 1280x1080, Super Mario World 2 - Yoshi's Island (USA) (Rev 1)-220421-110318.png [View same] [iqdb] [saucenao] [google]
9061670

>> No.8834457 [View]
File: 181 KB, 1280x1080, Super Mario World 2 - Yoshi's Island (USA) (Rev 1)-220421-110318.png [View same] [iqdb] [saucenao] [google]
8834457

>>8834154
Well...

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