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/vr/ - Retro Games

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>> No.491457 [View]
File: 1.69 MB, 1440x900, duke0007.png [View same] [iqdb] [saucenao] [google]
491457

I think, given the visual upgrades the engine has received, that with intricate enough level design and a step up to MD5 models it could hack it along modern shooters. Provided it has some novel hook that leverages the unique properties of the engine (like impossible geometry, 1080 degree circular rooms, realtime deformation of sectors, etc.)

>> No.389314 [DELETED]  [View]
File: 1.69 MB, 1440x900, duke0007.png [View same] [iqdb] [saucenao] [google]
389314

Post shots of past maps you've done, ones you're working on right now or maps by other people you admire. 2.5D engines in particular, but Quake is also allowed.

>> No.351368 [View]
File: 1.69 MB, 1440x900, duke0007.png [View same] [iqdb] [saucenao] [google]
351368

From an old map of mine.

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