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>> No.10716520 [View]
File: 212 KB, 640x952, Zell takes well to prison life.jpg [View same] [iqdb] [saucenao] [google]
10716520

>>10710837
>>10710843
Best junctions are

HP: Tornado
Str: Triple
Vit: Meltdown
Mag: Flare
Spr: Curaga
Spd: Haste
Evade: Stop
Hit%: Double
Luck: Aura

Elemental Defense: Full-Life, Ultima, Shell, Life

Status Attack: Drain
Status Defense: Holy, Esuna, Pain, Reflect

>> No.8500792 [View]
File: 213 KB, 640x952, 1637432237972.jpg [View same] [iqdb] [saucenao] [google]
8500792

>>8500095
>Mario Party
>Smash Bros Best Version
>Mario Kart
It was the Superior console for people who actually had friends IRL.

>> No.8347507 [View]
File: 213 KB, 640x952, FF8.jpg [View same] [iqdb] [saucenao] [google]
8347507

- Cap max drawable spells by character level
- Get rid of enemy upscaling
- re-write almost everything that happens after disc 1

>> No.6620418 [View]
File: 213 KB, 640x952, FF8.jpg [View same] [iqdb] [saucenao] [google]
6620418

I agree that Junctioning is one of the most disliked systems from FF, but it is genuinely one of the most unique for not just FF, but for any jrpg. I would love to see Square take another crack at it. After all, they've perfected the jobs system only after making 3, 5, Tactics, and so on.

The real problem with junctioning is that it removes the incentive to cast spells, and encourages the grindy sorts of players to draw 100 of everything before they realize they can refine whatever they need from items and cards. It doesn't help that it was coupled with an abusable summon system, and physical attacks that out-performed most magic by midgame.

I imagine it would be pretty interesting with a percentage, rather than a set amount of spells. You still use magic with MP, but the spells effectiveness when junctioned to a stat would be based off of a percentage that was dictated by class, usage, level, or other gameplay mechanics.

>> No.1191961 [View]
File: 213 KB, 640x952, my thoughts on FF8.jpg [View same] [iqdb] [saucenao] [google]
1191961

>>1190690
You're misremembering it. Zell just goes down on Squall briefly.

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