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/vr/ - Retro Games

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>> No.5880978 [View]
File: 299 KB, 1920x1080, Tobal n1 (78).png [View same] [iqdb] [saucenao] [google]
5880978

>> No.5522204 [View]
File: 299 KB, 1920x1080, Tobal n1 (78).png [View same] [iqdb] [saucenao] [google]
5522204

What is the best low poly aesthetic?
Blocky, untextured (Virtua Fighter)
Blocky, with some texturing (Tobal)?
No shading (Megaman Legends)?
"Soft", with heavy use of vertex coloring (Threads of Fate)?
"Modern", fully textured (Chrono Cross)?
Other?

The developers hadn't a style set in stone. It wasn't well defined how good graphics should look, so we had a ton of different styles regardless of the console.

>> No.5338693 [View]
File: 299 KB, 1920x1080, FormatFactoryPSOGL2_005~1 (2).png [View same] [iqdb] [saucenao] [google]
5338693

>>5338421
Block is beautiful

>> No.5061890 [View]
File: 299 KB, 1920x1080, FormatFactoryPSOGL2_005~1 (2).png [View same] [iqdb] [saucenao] [google]
5061890

We'll never have a game that looks like this again

>> No.4756443 [View]
File: 299 KB, 1920x1080, FormatFactoryPSOGL2_005~1 (2).png [View same] [iqdb] [saucenao] [google]
4756443

>>4756398
I'M BLOCKY AAAAND...

>> No.4072421 [View]
File: 299 KB, 1920x1080, FormatFactoryPSOGL2_005~1.png [View same] [iqdb] [saucenao] [google]
4072421

This is ugly and beautiful at the same time.

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