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>> No.548090 [View]
File: 721 KB, 1920x1080, Screenshot_Doom_20130427_021804.png [View same] [iqdb] [saucenao] [google]
548090

>>547797
Just finished it.
I didn't think it was possible to be worse than I am at level design, but they pulled it off. Finishing it off with a majorly hitscan boss in an open field was CLASSY AS FUCK and aside from a few set pieces it didn't really look that great, just a testament to the fact that Serious Sam style map design doesn't mesh well with Doom enemies and AI.
The swamp and custom monsters were neat and would've been nice in a different style of map, though.

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