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/vr/ - Retro Games

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>> No.3902397 [View]
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3902397

>>3902282
Most old games were designed on professional video monitors. They would have been, at their time, the sharpest, clearest displays available. This meme that games were designed to be played on a shitty display is just a meme. Some games did take advantage of low quality displays and connections for dithering and transparency effects, but from an end user perspective the tradeoff isn't worth it. Your best bet is always to use the best quality display and connection that you can afford.

Also, consider the fact that arcade machines always used RGB connections with high-quality monitors. Those monitors are similar in many ways to the production monitors that the games would have been developed on and always displayed each pixel with razer sharp clarity, which is what the developers would have seen when they were making the games. RGB was the gold standard, and just because a lot of people would be playing the games on a poor quality display doesn't mean that that's what the game was supposed to look like.

>> No.3784572 [View]
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