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>> No.8905475 [View]
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8905475

>>8905301
I can understand Castlevania being stiff, but Mega Man? Mega Man is like the antithesis of stiff.
A sliding scale of jumping would look like
>Castlevania: maximum stiffness
>SMB1
>SMB3: fluid/momentum
>SMW
>Mega Man: negative stiffness, twitchy

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