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/vr/ - Retro Games

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>> No.9468295 [View]
File: 367 KB, 1758x1624, blm the game.jpg [View same] [iqdb] [saucenao] [google]
9468295

>> No.9408751 [View]
File: 367 KB, 1758x1624, blm the game.jpg [View same] [iqdb] [saucenao] [google]
9408751

>>9381629
hacking a game just to change everything to l33tspeak seems like such a pointless exercise. At least lazy sprite edits can be kind of a novelty.

>> No.9007941 [View]
File: 367 KB, 1758x1624, blm the game.jpg [View same] [iqdb] [saucenao] [google]
9007941

>> No.7415274 [View]
File: 367 KB, 1758x1624, 1611719238438.jpg [View same] [iqdb] [saucenao] [google]
7415274

>>7414912
>No slutty scientist chick made it a straight downgrade
Yeah I can't even bring myself to check it out. What were they thinking?

>>7414906
>Since it was made for consoles, they had to actually balance it.
Interesting if true.

>>7411156
>*like most arcade games
Not really, even the original was a deliberate reaction against "git gud" games. You can't die right away no matter how bad you are yet there's not a lot you can do to avoid dying either. You pay a quarter for a short interactive cartoon and that's it.

>>7412308
>It's a game designed around mindless fun rather than autistic skill, not really a problem.
It does a good job of being the thing it's trying to be.

>> No.7340627 [View]
File: 367 KB, 1758x1624, blm the game.jpg [View same] [iqdb] [saucenao] [google]
7340627

>>7338383
Here you go, bro.

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